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Design and Technology​​​​​​​

Burlish Park Primary School

Design & Technology

Intent, Implementation and Impact

Intent:

At Burlish Park Primary, we intend to provide the children with a knowledge and skills based Design and Technology curriculum.  We hope to encourage the children to develop knowledge and skills to design, make and evaluate their own projects. Our teaching will also support children to be able to evaluate others work including that of famous designers and inventors. We will do this through giving opportunities to design and make products that solve real and relevant problems within a variety of contexts using creativity and imagination. Through these projects, the children will develop their technical knowledge in a wide variety of areas and also be given the opportunity to learn about cooking and nutrition. The children will draw on knowledge from maths, science, ICT and art to in order to bring design and technology into topic work. Their work will be linked to the 17 United Development Goals.

Through our broad curriculum and clear progression statement, we hope children will gain and build confidence in their knowledge and skills throughout their time at Burlish Park. As the children grow they will be able to draw on past learning to help with new and future projects as school and at home.

Implementation:

In Early years

Design and Technology plays a very important role in the children’s development. Children are taught to represent their own ideas, thoughts and feelings through design and technology. They develop skills through story and topic based learning.

They will be taught how to safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function.

The children will share their creations, explaining the process they have used and use a range of small tools, including scissors, paint brushes and cutlery.

The children will learn where some foods come from, (i.e. plant or animal). Describe textures, tastes and preferences of a variety of foods. They will also know the importance of washing hands & cleaning surfaces and discuss the rules of food safety and hygiene.

In Key Stage 1

Through a variety of creative and practical activities, children will be taught the knowledge, understanding and skills needed to engage in the process of designing and making. They will work in a range of relevant contexts [for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment].

When designing and making, children will be taught to:

Design

Design purposeful, functional, appealing products for themselves and other users based on design criteria · Generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology

Make

Select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing] ·

Select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics

Evaluate

Explore and evaluate a range of existing products ·

Evaluate their ideas and products against design criteria

Technical knowledge

Build structures, exploring how they can be made stronger, stiffer and more stable ·

Explore and use mechanisms [for example, levers, sliders, wheels and axles] in their products

Cooking and Nutrition

Use the basic principles of a healthy and varied diet to prepare dishes and understand where food comes from.

 

In Key Stage 2

Through a variety of creative and practical activities, children will be taught the knowledge, understanding and skills needed to engage in the process of designing and making. They will work in a range of relevant contexts [for example, the home, school, leisure, culture, enterprise, industry and the wider environment].

When designing and making, children will be taught to:

Design

Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups

Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design

Make

Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

Select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities

Evaluate

Investigate and analyse a range of existing products

Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work

Understand how key events and individuals in design and technology have helped shape the world

Technical knowledge

Apply their understanding of how to strengthen, stiffen and reinforce more complex structures

Understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]

Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]

Apply their understanding of computing to program, monitor and control their products

Cooking and Nutrition

Understand and apply the principles of a healthy and varied diet

Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques · Understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.

Impact:

Our Design and Technology curriculum will enable and encourage our children to become critical thinkers.

Through Design and Technology, our children will learn to take risks and become resourceful, innovative and enterprising individuals. Children will learn to be passionate and excited by the designing and making of products.